Krevnik
Apr 27, 09:19 AM
Are you somehow trying to imply that because the credit card company knows so much about you that it is OK to keep that information unencrypted on your phone and backup on your computer?
All people are asking for is that personal information is kept encrypted and secured. No more. No less.
Apple provides the option of encrypting your backups. I suggest that anyone concerned about the safety of their personal information use this feature.
Can you trust anyone to completely cover their bases correctly on this issue? Their "meh" data might be your "personal" data. The only way to be certain that the backups are encrypted is to encrypt the whole backup. Doesn't lengthen the time it takes much either, and you get to set the password to use/access the backup.
Yes, Apple made a bone-head move here. But there's a lot more personal information floating in the backups. SMS message history, 3rd party app data, etc. Not all of it is encrypted, and some of it you probably want encrypted.
All people are asking for is that personal information is kept encrypted and secured. No more. No less.
Apple provides the option of encrypting your backups. I suggest that anyone concerned about the safety of their personal information use this feature.
Can you trust anyone to completely cover their bases correctly on this issue? Their "meh" data might be your "personal" data. The only way to be certain that the backups are encrypted is to encrypt the whole backup. Doesn't lengthen the time it takes much either, and you get to set the password to use/access the backup.
Yes, Apple made a bone-head move here. But there's a lot more personal information floating in the backups. SMS message history, 3rd party app data, etc. Not all of it is encrypted, and some of it you probably want encrypted.
dgree03
Apr 6, 03:58 PM
1. Have you seen how those apps "scale" on XOOM? That doesn't make them optimized for tablets, just fit more screen space and even that doesn't work that well.
2. Bull.
YOU apparently havent seen how apps scale first hand. Like i said ill take that over x1, x2 ANY day.
Scale?? Access to each other??
I'm beginning to wonder if you have ever used EITHER iOS or Android.
HAHA, Yes I own a XOOM and a Ipad 2(previously Ipad 1).
YOU apparently havent used either at any length.
My point still stands, I can use less apps to accomplish the same goals on a XOOM than i can on a Ipad.
If you have any other first hand usage that proves me wrong.. go for it.
2. Bull.
YOU apparently havent seen how apps scale first hand. Like i said ill take that over x1, x2 ANY day.
Scale?? Access to each other??
I'm beginning to wonder if you have ever used EITHER iOS or Android.
HAHA, Yes I own a XOOM and a Ipad 2(previously Ipad 1).
YOU apparently havent used either at any length.
My point still stands, I can use less apps to accomplish the same goals on a XOOM than i can on a Ipad.
If you have any other first hand usage that proves me wrong.. go for it.
Megadooomer
Mar 22, 01:18 PM
Except the biggest spec is missing from it: compatible with the Apple App Store. Sorry, specs are not the end all and be all of device popularity. What good are specs if few developers write the device?
Absolutely. Have you read the developers comments on the SDK? I downloaded it to try and compile a simple game, which I had already written in Flash/AiR. It runs AiR/Flash, so simple right? NO! You have to jump through a million hoops, (Flash>Flex (which just got switched toFlash-Builder with the new CS5 Workflow, SDK compiler, install VMWare, re-install simulator...)
My first game in iOS was prototyped in an evening, 3-5 hours max. I spent 3 WEEKS trying to get things straight in the Playbook SDK and the thing still won't run right.
This is rediculous. Apple provided a sleek, fun SDK to use. Blackberry relied on Adobe, a 3rd party notoriously terrible at providing a simple, consistent user experience. Flash still barely runs on most platforms.The processes are esoteric and convoluted. Android still has far fewer good, independently developed games, and it already runs on millions of devices for developers to cater to. The Playbook will fall flat entering the market at this point and in this way. It will run almost nothing except perhaps for enterprise/data-base Flex applications, which the IPad can already run fine, in addition to running a million other Apps, including Ereading/News updates. Developers will forget about it, consumers will lose interest, and it will be forgotten before the bugs are even ironed out. RIP Playbook, nice gimmick with the free game.
PS what is with this old "walled garden" argument? Can you connect a camera, or a midi keyboard or a guitar to your Android tablet? Can it play a version of Doom written by Carmack? Can it consistently read and annotate any PDF? The "walled garden" thing is a myth. You can jailbreak and load anything, the only difference is you *may* void the warranty, which is only a problem because AppleCare is generally so awesome compared to other companies that people are afraid of endangering it.
Absolutely. Have you read the developers comments on the SDK? I downloaded it to try and compile a simple game, which I had already written in Flash/AiR. It runs AiR/Flash, so simple right? NO! You have to jump through a million hoops, (Flash>Flex (which just got switched toFlash-Builder with the new CS5 Workflow, SDK compiler, install VMWare, re-install simulator...)
My first game in iOS was prototyped in an evening, 3-5 hours max. I spent 3 WEEKS trying to get things straight in the Playbook SDK and the thing still won't run right.
This is rediculous. Apple provided a sleek, fun SDK to use. Blackberry relied on Adobe, a 3rd party notoriously terrible at providing a simple, consistent user experience. Flash still barely runs on most platforms.The processes are esoteric and convoluted. Android still has far fewer good, independently developed games, and it already runs on millions of devices for developers to cater to. The Playbook will fall flat entering the market at this point and in this way. It will run almost nothing except perhaps for enterprise/data-base Flex applications, which the IPad can already run fine, in addition to running a million other Apps, including Ereading/News updates. Developers will forget about it, consumers will lose interest, and it will be forgotten before the bugs are even ironed out. RIP Playbook, nice gimmick with the free game.
PS what is with this old "walled garden" argument? Can you connect a camera, or a midi keyboard or a guitar to your Android tablet? Can it play a version of Doom written by Carmack? Can it consistently read and annotate any PDF? The "walled garden" thing is a myth. You can jailbreak and load anything, the only difference is you *may* void the warranty, which is only a problem because AppleCare is generally so awesome compared to other companies that people are afraid of endangering it.
jonnysods
Apr 6, 10:44 AM
Sign me up for this please!!!
kiljoy616
Apr 25, 01:34 PM
Strange Google is not on the lawsuit since they do the same. I guess its Apple turn to deal with privacy.
NoSmokingBandit
Nov 30, 05:34 PM
Anyone have any tips to complete the top gear special challenge? I can't manage to get around all those bus'
Its tough, but i did it. Unless you are going to hit someone you really dont need to slow down for many turns. The buses dont go fast enough for it to be a problem. You can get to 11th at the first turn but cutting in very close to the cone (dont hit it!) and downshifting to slide a little. Sneak into 11th and start drafting the bus in front of you. Theres an easy left where you can pass on the inside and take one more place, then get as close to the tires on the right as possible and you'll be able to grab a few more spots before you hit the 2nd straight.
The next turn is a hard left into an easy 180� right. Be careful on the left as its easy to hit a cone, then cut close to the inside of the right. When you get out of that turn you should be directly behind the blue and teal buses. You wont be able to pass them for a while so draft as best as you can until you get to the hard left at the complete other end of the track. Take that turn really wide and stay to the inside as you exit. You should be able to stay at speed and sneak right by if you are careful enough to not bump into them. If you are too close just back off a little, as long as you pass the blue buses at this turn you are doing great. Just be careful.
The next is a hard left that takes you back to the starting line. If you got ahead of the blue and teal bus there will be a bit of congestion there. Stay close to the inside but be careful you dont hit the grass too much. You should be able to get 5th or 6th before the 2nd lap starts. Follow the same lines as before and watch your corners for a chance to pass on the inside. I got to 1st at the last long straight, but the dark green bus in front is a little violent, so screw the line and do whatever it takes to stay away from him. Take both last lefts carefully and you'll grab first.
Its tough, but possible when you learn the track. I havent tried the Lotus challenge yet because i've been working on licenses, but i assume its roughly the same process just much faster.
Its tough, but i did it. Unless you are going to hit someone you really dont need to slow down for many turns. The buses dont go fast enough for it to be a problem. You can get to 11th at the first turn but cutting in very close to the cone (dont hit it!) and downshifting to slide a little. Sneak into 11th and start drafting the bus in front of you. Theres an easy left where you can pass on the inside and take one more place, then get as close to the tires on the right as possible and you'll be able to grab a few more spots before you hit the 2nd straight.
The next turn is a hard left into an easy 180� right. Be careful on the left as its easy to hit a cone, then cut close to the inside of the right. When you get out of that turn you should be directly behind the blue and teal buses. You wont be able to pass them for a while so draft as best as you can until you get to the hard left at the complete other end of the track. Take that turn really wide and stay to the inside as you exit. You should be able to stay at speed and sneak right by if you are careful enough to not bump into them. If you are too close just back off a little, as long as you pass the blue buses at this turn you are doing great. Just be careful.
The next is a hard left that takes you back to the starting line. If you got ahead of the blue and teal bus there will be a bit of congestion there. Stay close to the inside but be careful you dont hit the grass too much. You should be able to get 5th or 6th before the 2nd lap starts. Follow the same lines as before and watch your corners for a chance to pass on the inside. I got to 1st at the last long straight, but the dark green bus in front is a little violent, so screw the line and do whatever it takes to stay away from him. Take both last lefts carefully and you'll grab first.
Its tough, but possible when you learn the track. I havent tried the Lotus challenge yet because i've been working on licenses, but i assume its roughly the same process just much faster.
swingerofbirch
Aug 26, 02:06 AM
I imagine Apple is upset with Sony.
I know Sony is paying for the battery replacements but I wonder if they reimburse Apple for the customer service and shipping they provide for the recall.
The market seems to demand low prices and I suppose does not demand as much that the products be durable and right the first time.
With PC manufacturers, they usually have two grades--consumer and business.
My university encourages students to buy a Lenovo notebook, but goes out of their way to emphasize that students buy a business model over the consumer models. They say that they are better built with better parts even if they look less flashy at higher prices.
Apple's product line-up is less stratified. All of their products could theoretically be used by business or consumers. Maybe they are falling in between...not reaching the build level of the PC world's "business class"?
I know Sony is paying for the battery replacements but I wonder if they reimburse Apple for the customer service and shipping they provide for the recall.
The market seems to demand low prices and I suppose does not demand as much that the products be durable and right the first time.
With PC manufacturers, they usually have two grades--consumer and business.
My university encourages students to buy a Lenovo notebook, but goes out of their way to emphasize that students buy a business model over the consumer models. They say that they are better built with better parts even if they look less flashy at higher prices.
Apple's product line-up is less stratified. All of their products could theoretically be used by business or consumers. Maybe they are falling in between...not reaching the build level of the PC world's "business class"?
raymondso
Sep 19, 09:02 AM
normally.....do they update new product at 9?
BWhaler
Jul 14, 03:33 PM
I've never thought much of the relevance of its placement myself - why do you say that? Care to elaborate on why it is "REALLY stupid"?
1. Notice the power plug hole at the top? Now imagine a cord running out of it. Yup, there is a reason why Apple has put it at the bottom.
2. Top heavy.
1. Notice the power plug hole at the top? Now imagine a cord running out of it. Yup, there is a reason why Apple has put it at the bottom.
2. Top heavy.
cmaier
Apr 20, 03:27 PM
They're similar enough that an average person should be able to make a connection. Apple is filing a lawsuit against Samsung that doesn't have much chance of sticking, but that's not even the point, they want to scare Samsung into a settlement in all likelihood.
Think deeper. They're more similar than you think they are.
What makes you say it has no chance of sticking? Have you read the complaint? I have. I also read the ITC filings. They're not alike at all. The claims cover different IP, and even different TYPES of IP.
Think deeper. They're more similar than you think they are.
What makes you say it has no chance of sticking? Have you read the complaint? I have. I also read the ITC filings. They're not alike at all. The claims cover different IP, and even different TYPES of IP.
twoodcc
Aug 12, 09:04 PM
I don't really care if you count the Prologues as full releases or not. The fact remains...
GT1 + GT2 + GT3 + GT4 = 46M
...not 57M like you originally, and incorrectly, said.
but you do care. you are pointing out that you care by what you just typed. if you count the prologues, you get over 57M sold.
You brought up sales, not me. And last I checked, objectively, 100 is more than 57, regardless of how you subjectively look at it.
i disagree. let's bring math into the equation, since you seem to have missed it.
100,000,000/15 = 6,666,667.
57,000,000/8 = 7,125,000.
so GT has sold more copies per game.
No, the only thing that adds to is a stat point on the back of the box. I mean, hooray, someone's 87 CRX is in a racing game. YAY!! :rolleyes:
That is the problem with GT these days. Too much fluff, and lacking in the racing. I mean, whatever, they can make whatever kind of game they want. If they want to fill the game with 1000 cars, 800 of which most people never touch, they can do that. To me, though, they are losing what made the series great years ago.
well again this is your opinion. we all have one. i personally think that if someone is into cars, they will care about their car. not everyone can afford the cars in the game, but it might be nice to see that car that you can afford and have in real life in the game. i mean, the game is meant for people into cars.
NO WAY!!! I never knew that. :rolleyes:
just pointing out the facts. are you doing any different?
Sure, but a "Guinness Record" for it? Again, to much fluff.
they have records for everything. like how much cheese you can eat, or whatever. that's what Guinness Records are
No, it is a concept car that Citro�n paraded around at car shows. Lots of concept cars get built with the fake intention of going into production. But you know what? Almost none of them do. This Citro�n is no different.
but the intention of the car was for the game. how do you not see that? specifically for the game. in fact, it's named GT after the game
My point is, he was trying to use GT's high sales as a quantifier of the series greatness. Then, when I showed 2 examples of other racing game series with higher sales, he said they were different types of racing games, and that they don't count. Which is understandable, because they are not the same type of game. But then, ultimately, as I said before, if you don't count those other types of racing games, you're really only comparing GT to Forza, since that is the only other similar game.
But what does that prove? A game series that has been out for almost 13 years has sold more than a similar type of game series that has only been out for a little over 5 years. Big shock there. I'll be the first to admit that Forza isn't even remotely close to as big of a sales hit as the GT series. But, like I've said before, liking a game is a subjective thing, and everyone is entitled to their own choices. But sales are an objective thing, that has no relevance to somethings greatness.
how does sales have no relevance if something is great? so iPhone sales show nothing to how good it is? or iPod sales mean nothing to how well it is? of course it does. you make games to sell. if they don't sell, you stop making games. and then there wouldn't be this thread, b/c there would be no GT5.
GT1 + GT2 + GT3 + GT4 = 46M
...not 57M like you originally, and incorrectly, said.
but you do care. you are pointing out that you care by what you just typed. if you count the prologues, you get over 57M sold.
You brought up sales, not me. And last I checked, objectively, 100 is more than 57, regardless of how you subjectively look at it.
i disagree. let's bring math into the equation, since you seem to have missed it.
100,000,000/15 = 6,666,667.
57,000,000/8 = 7,125,000.
so GT has sold more copies per game.
No, the only thing that adds to is a stat point on the back of the box. I mean, hooray, someone's 87 CRX is in a racing game. YAY!! :rolleyes:
That is the problem with GT these days. Too much fluff, and lacking in the racing. I mean, whatever, they can make whatever kind of game they want. If they want to fill the game with 1000 cars, 800 of which most people never touch, they can do that. To me, though, they are losing what made the series great years ago.
well again this is your opinion. we all have one. i personally think that if someone is into cars, they will care about their car. not everyone can afford the cars in the game, but it might be nice to see that car that you can afford and have in real life in the game. i mean, the game is meant for people into cars.
NO WAY!!! I never knew that. :rolleyes:
just pointing out the facts. are you doing any different?
Sure, but a "Guinness Record" for it? Again, to much fluff.
they have records for everything. like how much cheese you can eat, or whatever. that's what Guinness Records are
No, it is a concept car that Citro�n paraded around at car shows. Lots of concept cars get built with the fake intention of going into production. But you know what? Almost none of them do. This Citro�n is no different.
but the intention of the car was for the game. how do you not see that? specifically for the game. in fact, it's named GT after the game
My point is, he was trying to use GT's high sales as a quantifier of the series greatness. Then, when I showed 2 examples of other racing game series with higher sales, he said they were different types of racing games, and that they don't count. Which is understandable, because they are not the same type of game. But then, ultimately, as I said before, if you don't count those other types of racing games, you're really only comparing GT to Forza, since that is the only other similar game.
But what does that prove? A game series that has been out for almost 13 years has sold more than a similar type of game series that has only been out for a little over 5 years. Big shock there. I'll be the first to admit that Forza isn't even remotely close to as big of a sales hit as the GT series. But, like I've said before, liking a game is a subjective thing, and everyone is entitled to their own choices. But sales are an objective thing, that has no relevance to somethings greatness.
how does sales have no relevance if something is great? so iPhone sales show nothing to how good it is? or iPod sales mean nothing to how well it is? of course it does. you make games to sell. if they don't sell, you stop making games. and then there wouldn't be this thread, b/c there would be no GT5.
aricher
Sep 14, 04:49 PM
He's totally mistaken! The Cloverton CPUs will *all* be 64-bits, as Woodcrest (found in current Mac Pros) is. Intel is not going to ever go back to a 32-bit Xeon class CPU.
The difference between Woodcrest and "Tigerton" is that Woodcrest CPUs achieve their "dual core" status by basically placing two complete Xeon CPUs under one outer casing, and making them communicate with each other through the front-side bus on the motherboard.
Cloverton will be the same way, but with 4 cores packed into one casing, instead of just two.
"Tigerton" will finally allow both cores to interconnect with each other through an internal interface built into the CPU, instead of slowing communications down by routing it off one CPU core, through the motherboard's front-side bus, and back onto the other core.
I got this great response this morning from my IT snob:
"Where in that linked article does it say 64bit? I see 65 nm, but not 64 bit. Duct taping two 32 bit cores together may get you Mac 64 bit processing... great for drawing cool pictures."
Anyone have a link that shows that Clovertown is 64 bit? Please help me to defeat this PC IT ogre
The difference between Woodcrest and "Tigerton" is that Woodcrest CPUs achieve their "dual core" status by basically placing two complete Xeon CPUs under one outer casing, and making them communicate with each other through the front-side bus on the motherboard.
Cloverton will be the same way, but with 4 cores packed into one casing, instead of just two.
"Tigerton" will finally allow both cores to interconnect with each other through an internal interface built into the CPU, instead of slowing communications down by routing it off one CPU core, through the motherboard's front-side bus, and back onto the other core.
I got this great response this morning from my IT snob:
"Where in that linked article does it say 64bit? I see 65 nm, but not 64 bit. Duct taping two 32 bit cores together may get you Mac 64 bit processing... great for drawing cool pictures."
Anyone have a link that shows that Clovertown is 64 bit? Please help me to defeat this PC IT ogre
ksz
Sep 20, 03:29 AM
What did you expect? Didn't you look at his avatar? Cool, Homer is a member of Macrumors. :D
...except that he's a she...a demi-goddess. Frequent updates are a good thing. I would not want to stop the march of progress just so I could personally feel better about a little money I spent.
...except that he's a she...a demi-goddess. Frequent updates are a good thing. I would not want to stop the march of progress just so I could personally feel better about a little money I spent.
gauriemma
Aug 25, 08:06 PM
and there was a lot of confusion as to what batteries were affected.
Right. Because the whole "if your battery's serial number falls within this range, this range, or this range" concept was so terribly difficult to grasp.
Right. Because the whole "if your battery's serial number falls within this range, this range, or this range" concept was so terribly difficult to grasp.
DoFoT9
Aug 18, 05:38 AM
A blue PS3 is a nice idea.
pretty darn cool! won't go very well with the black look that i am after though ;)
pretty darn cool! won't go very well with the black look that i am after though ;)
Gasu E.
Jul 14, 02:43 PM
Did you see my above post? Great minds think a like... ;)
Logically speaking, weak minds would also think "a like".
Logically speaking, weak minds would also think "a like".
mikewilder23
Jun 21, 03:43 AM
well looking forward for its launching...:)
PBF
Mar 25, 10:56 PM
In another news: iPad 3 is released in Fall 2011.
Silentwave
Aug 18, 10:17 AM
I know if it is it will work, what i'm asking is, is it? Or is that not known at this time?
Not known. There might be other concerns apart from the socket compatibility: FSB, firmware, and in particular the heat output.
Not known. There might be other concerns apart from the socket compatibility: FSB, firmware, and in particular the heat output.
Jpoon
Jun 8, 08:30 PM
I would rather just order it online if I didn't want to drive to an Apple Store.
Seriously, RadioShack needs to die.
Seriously, RadioShack needs to die.
relimw
Sep 13, 01:00 PM
A bit pointless given that no software utilises the extra cores yet. But nice to know, I guess.
Hehe, everybody else cited you, I suppose I will as well.
It's not that those cores won't be used. The average Joe user won't need them, it won't help you type letters any faster, and it'll do very little to help you websurf any faster (unless people keep putting bloat-ware browsers out there).
What it will help with, is people using HPC apps (BLAST comes to mind), or multi-threaded apps.
Hehe, everybody else cited you, I suppose I will as well.
It's not that those cores won't be used. The average Joe user won't need them, it won't help you type letters any faster, and it'll do very little to help you websurf any faster (unless people keep putting bloat-ware browsers out there).
What it will help with, is people using HPC apps (BLAST comes to mind), or multi-threaded apps.
bedifferent
Apr 27, 11:13 AM
Maybe you'd prefer discourse where everyone agreed and had the same opinion as you. Maybe some white fluffy bunnies too? ;) I kid.
At the end of the day - an issue was indentified. Apple is responding. Arguing whether or not there is an issue is silly. Arguing whether or not Apple is responding is silly.
That's not addressed to you - but everyone at this point
Civil discourse is great, arguing over silly semantics on an issue when all the facts have not been fully presented seems to be "putting the cart before the horse."
As they say, opinions are like a**holes, everyone has em and they all stink ;)
At the end of the day - an issue was indentified. Apple is responding. Arguing whether or not there is an issue is silly. Arguing whether or not Apple is responding is silly.
That's not addressed to you - but everyone at this point
Civil discourse is great, arguing over silly semantics on an issue when all the facts have not been fully presented seems to be "putting the cart before the horse."
As they say, opinions are like a**holes, everyone has em and they all stink ;)
Bengt77
Aug 17, 04:11 PM
I'll just wait until the 4GHZ Mac Pro. I wonder what that bad boy can do.:rolleyes:
Yeah. I'm waiting for the 16GHz Mac Pro Super Duper Ultra Extreme. Boy, you don't even want to know what that machine will be able to do...
Yeah. I'm waiting for the 16GHz Mac Pro Super Duper Ultra Extreme. Boy, you don't even want to know what that machine will be able to do...
wnurse
Aug 26, 07:04 PM
Let's make it clear. The first revision of any highly integrated system is produced with an acceptable failure rate. With results coming in, failures recorded and internal testing continuous between the life of the first and second revision you will see a drop in failures in the next revision.
Every item that is in the next revision will have been tested, more flaws removed, etc. No piece of hardware is released with zero defects. [human interference aside such as dropping the product, overheating it, intentionally forcing failure]
If for every 1000 systems shipped approximately 20 fail, after a minimum predicted total hours, this 2% attrition rate is highly desirable. If you can't accept it you can stop using technology, now.
For every ten people bitching on this board about failures there is over 1,000 that don't.
I agree.. did you read what he was replying to?. The guy he was replying to detailed how he had a horrible time getting apple to pay attention to him. His reply seemed like he was blaming the guy for buying apple revision A product instead of faulting apple support for jerking this guy around.
Read what he was responding to, i think you will agree his response was ridiculous.
Every item that is in the next revision will have been tested, more flaws removed, etc. No piece of hardware is released with zero defects. [human interference aside such as dropping the product, overheating it, intentionally forcing failure]
If for every 1000 systems shipped approximately 20 fail, after a minimum predicted total hours, this 2% attrition rate is highly desirable. If you can't accept it you can stop using technology, now.
For every ten people bitching on this board about failures there is over 1,000 that don't.
I agree.. did you read what he was replying to?. The guy he was replying to detailed how he had a horrible time getting apple to pay attention to him. His reply seemed like he was blaming the guy for buying apple revision A product instead of faulting apple support for jerking this guy around.
Read what he was responding to, i think you will agree his response was ridiculous.
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